If you have all melee characters (hopefully as part of a challenge run), then you should hover a stickman over the boss until he comes down to the ground. The Hit and Run or Outrange strategy will work well. If you have a melee only team, this stage will be extremely difficult to get through. Grassland 2 is one of the harder levels in the beginning due to all the flying enemies. They will both meet up at the Castle Gate. You can keep going through the grassland series, which is easier but longer, or go through the Hill Country series, which, although possessing fewer stages, is far more difficult. Keeping your strongest character at the front, you can absorb any damage with them while the other characters take care of the boss. A safer strategy (though this takes longer), is to set AUTO MOVE (in options) off, and let the twelve snakes come to you one or two at a time. Keep your ranged fighter in the air, and set him on the ground once a spot opens up with no enemies. Most effective is the Hit and Run strategy. The Grassland 1 boss may be hard because there are 12 of them, and they all do high damage. If you have a Magician with Ice 1 (It can be found by defeating a Grey Smiley Snake in the very stage), you can slow it down while your ranged characters attack it from a distance. They will devastate melee characters and can take quite a few ranged attacks so your best bet is to move your party out of harm's way once they get close enough to cause trouble. Watch out for the Red Skull Snakes in particular - they are very dangerous because of their triple arrow attack. These enemies are all Snakes, which means that they can move to attack you unlike the enemies in Opening Street which are all Walkers. Grassland 1 is a fair bit more difficult than Opening Street. If you are still unable to defeat the boss, you can either restart the game (Change classes and possibly redistribute Stats ) or play through the level again to gain more experience. There is yet another option hold one of your melees (or a Priest if you don't have any) up above the boss. Another strategy is to place fighters on both sides of the boss in order to spread damage evenly. Even though this is time-consuming, it is the easiest way to beat the stage. With a Magician or a Gunner, you can use the Hit and Run Strategy to defeat the boss. However, you are not out of options if you don't have one. Using a Sniper with triple shot to outrange the boss is very effective. Boss: LV4~10.Īlthough the Opening Street stage is very easy, the boss can prove to be a challenge compared to the rest of the stage. Boss: 1/10 (With a Sniper with Triple Shot) 4/10 (If not).
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